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Terrainscapes — Alpine Environment | Unreal Engine

A cinematic alpine landscape inspired by personal hiking experiences across Europe. Terrain was procedurally generated in Gaea using real-world heightmap data, then brought to life in Unreal Engine 5 with a custom landscape material, Nanite foliage, Niagara particle systems and volumetric lighting and fog to capture the atmosphere of a real mountain environment.

Project Showcase Video

Gaea Terrain Generation. 
Real world height map data used.

Gaea Terrain Generation.
Real world height map data used.

Aesthetic reference images.

Aesthetic reference images.

Foliage Actors

Foliage Actors

Niagara Particle System

Niagara Particle System

Custom Landscape Material

Custom Landscape Material